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OGRE 14.2
Object-Oriented Graphics Rendering Engine
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Factory for GL Frame Buffer Objects, and related things. More...
#include <OgreGL3PlusFBORenderTexture.h>
Inheritance diagram for Ogre::GL3PlusFBOManager:Additional Inherited Members | |
Static Public Member Functions inherited from Ogre::GLRTTManager | |
| static GLRTTManager & | getSingleton (void) |
| Get the singleton instance. | |
| static GLRTTManager * | getSingletonPtr (void) |
| Get the singleton instance. | |
Static Public Member Functions inherited from Ogre::Singleton< GLRTTManager > | |
| static GLRTTManager & | getSingleton (void) |
| Get the singleton instance. | |
| static GLRTTManager * | getSingletonPtr (void) |
| Get the singleton instance. | |
Factory for GL Frame Buffer Objects, and related things.
| Ogre::GL3PlusFBOManager::GL3PlusFBOManager | ( | GL3PlusRenderSystem * | renderSystem | ) |
| Ogre::GL3PlusFBOManager::~GL3PlusFBOManager | ( | ) |
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override |
Get best depth and stencil supported for given internalFormat.
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overridevirtual |
Create a texture rendertarget object.
Implements Ogre::GLRTTManager.
| GLSurfaceDesc Ogre::GL3PlusFBOManager::requestRenderBuffer | ( | GLenum | format, |
| uint32 | width, | ||
| uint32 | height, | ||
| uint | fsaa ) |
Request a render buffer.
If format is GL_NONE, return a zero buffer.
| GL3PlusStateCacheManager * Ogre::GL3PlusFBOManager::getStateCacheManager | ( | ) |